01 / Before the invite

Remove the account friction first

  1. Link a Microsoft account on every platform. Cross-play and cross-progression use that account. Steam and PlayStation also need an internet connection for the initial account link.
  2. Add cross-platform players by Xbox Gamertag. A Steam or PlayStation username alone is not enough for the cross-platform list.
  3. Set linked Xbox accounts to appear online. Official support warns that Steam or PlayStation invites can fail when the linked Xbox account is offline.
  4. Keep everyone on the main menu for the invite. PlayStation and Steam players must be there to receive in-game cross-platform invites.

02 / Choose the host

Host for progress, not seniority

The Fireteam Leader determines which missions and Skulls are available. A leader who is earlier in the campaign can restrict a more advanced player. A leader who is further ahead may expose later missions to the group.

Best defaultUse the player with the most useful unlocked route and the most stable connection.
AvoidSwitching hosts mid-session without checking the new leader's mission and Skull unlocks.

03 / What survives

Know the difference between unlocks and position

Synced across platforms

  • Mission and Rally Point unlocks
  • Skulls
  • Terminals
  • Achievements

Not synced across platforms

  • Mid-mission checkpoints
  • Exact player position

Co-op permanently grants shared mission, Rally Point, Skull, and Terminal unlocks to the fireteam as they play. It does not mean every earlier mission is automatically filled in: completing mission 5 grants mission 5, not missions 1 through 4.

04 / If joining fails

Use this short failure order

  1. Confirm the friend request was accepted on the Xbox network.
  2. Close and reopen the in-game friends menu, then restart if needed.
  3. Confirm multiplayer, cross-platform multiplayer, and online interactions are allowed in account privacy.
  4. Check that the in-game Cross-play toggle is on.
  5. Make sure the fireteam is not full and the leader's lobby is not restricted.